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Week 12: Gradient Texture Testing
Week 11: Game Project Proposal
Week 11: Player and Camera Movement
Week 10: Version Control
Week 10: Book Gameplay Prototype
Week 9 - Building a Library of Triplanar textures
Phase 4 - Alright hear me out.
End of Phase 3: More PROTOTYPES! and The Presentation
Week 8: Cooperative Prototype Idea
Week 7: Upside down Island Prototype