Jan 7, 2020Week 12: Gradient Texture TestingTime to Save A big part of semester two would be efficiently managing time and optimizing workflow. Texturing can be tedious and time...
Jan 7, 2020Week 11: Game Project ProposalFor the end of Semester One, we had to submit a Game Project Proposal that talks about our game and in what direction its headed in...
Dec 9, 2019Week 11: Player and Camera MovementIn games like A Short Hike, Uncharted, Celeste, Hollow Knight and many more, you as a player spend a lot of time moving around the level....